Destruction Method For Entities and Associations
Reported by Dan Schultz | 2011-01-15 02:36:16 UTC | in 0.1.0
Add destruction methods to Entity and
AssociationCollection that will destroy the entity
from the backend.
Entity.destroy()will create and execute a destroy operation on the entity's service adaptor. If the entity belongs to an association, the entity should no longer belong to that association after it's been destroyed.AssociationCollection.destroy(entity)will create and execute a destroy operation on the given entity. If the association does not contain the entity, an empty operation should be executed.
Comments and changes to this ticket
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Dan Schultz 2011-01-15 03:02:12 UTC
- State changed from new to open
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Dan Schultz 2011-01-15 03:32:45 UTC
- State changed from open to resolved
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Dan Schultz 2011-01-16 19:21:20 UTC
- Milestone changed from 1.0.0 to 0.1.0
- Milestone order changed from 3 to 0
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Mesh is an open-source persistence framework for Adobe Flex. It is designed to make the persistence of your application's model easier. Mesh provides the mechanisms for defining the associations between your model's entities, tracking which objects need to be saved, and mapping your entities to backend services.
Wiki
The Mesh wiki is hosted on GitHub at https://github.com/danschultz/mesh/wiki.
Source Code
Mesh is hosted on GitHub at http://github.com/danschultz/mesh.